This Adobe Illustrator training course introduces students to the basics of Illustrator. It is packed with hands-on exercises so that students can learn by doing.
Class goals :
Get to know the Adobe Illustrator CS5 work area
Learn to use the selection and shape tools in Illustrator CS5
Learn to transform objects
Learn to effectively use the pen tool
Learn to work with colors and painting
Learn about type in Illustrator CS5
Learn to work with layers
Learn to blend shapes
Learn to work with the brush tool
This ActionScript Training class teaches students how to program in ActionScript to make Flash sites more interactive and dynamic.
Class goals :
Learn to work with event handlers
Understand the hierarchy of timelines
Learn to work with target paths
Learn to work with ActionScript’s built-in objects
Learn to write functions
Learn to write flow control statements in ActionScript
Learn to create forms for passing data in and out of Flash
Content of Training ActionScript 3.0
Class Outline
Navigating the Flash Timeline
Placing code on the Flash timeline
Working with Events and Functions
Creating event listeners and event handling functions
Creating navigation with a button click
Creating Animation with ActionScript
Reviewing the starting file
Controlling MovieClip properties with ActionScript
Creating animation using ActionScript tweens
Creating ActionScript in External Files
Creating an ActionScript file
Creating instances of a class file in Flash
Using ActionScript and Components to Load Content
Creating an instance of the List component and setting its parameters
Adding an instance of the UILoader component
Adding a CHANGE event listener to the List component
Loading SWF files into a UILoader component
Creating the gallery file
Adding a scroll bar to the text field
Creating Preloaders in ActionScript 3.0
Tools in the testing environment
Creating a text field and progress bar to track loading
Inserting ActionScript to track progress of the UILoader component
Controlling the frames of a MovieClip to reflect loading progress
Using Arrays and Loops in ActionScript 3.0
Examining the starting file
Adding MovieClip instances to the stage from the Library
Generating multiple instances with a for loop
Adding event listeners to the Block instances
Creating animation using ENTER_FRAME
Adding the testDone() function
Creating a Radio Button Quiz in an ActionScript File
Examining the starting file
Creating a new ActionScript file
Setting up the RadioButtonQuiz class
Adding variables to the RadioButtonQuiz class
Creating the quiz functionality
Formatting text with ActionScript
Creating the quiz
Creating checkAnswer() – the final function
Integrating your new class into the Flash project
Training ActionScript 3.0
Onze voordelen :
Type of training: Inter-company, intra-company and individual
100% flexible & personalised training : You choose the place, the dates and the training program
Offer request : Response within 24 hours
50% discount for SME’s from Brussels-Capital Region
Free parking, lunch & drinks
Free use of our Digital Competence Centre: Manuals, courses, exercises, …
This ActionScript Training class teaches students how to program in ActionScript to make Flash sites more interactive and dynamic.
In this XML training class, you will learn to create well-formed XML documents, to build simple DTDs and XML Schema for validating XML documents, and to build XSLTs for transforming XML documents into XHTML and other XML structures.
Class goals :
Learn to create well-formed XML documents.
Learn the difference between HTML and XHTML.
Learn to create basic DTDs.
Learn to create basic XML schemas.
Learn to validate XML documents against DTDs and XML schemas.
Learn to create basic XSLTs to transform XML documents for output as text, HTML, and other XML structures.
Content of Training XML / Introduction
Class Outline
XML Basics
What is XML?
XML Benefits
XML Holds Data, Nothing More
XML Separates Structure from Formatting
XML Promotes Data Sharing
XML is Human-Readable
XML is Free
XML in Practice
Content Management
Web Services
RDF / RSS Feeds
XML Documents
The Prolog
Elements
Attributes
CDATA
Whitespace
XML Syntax Rules
Special Characters
Creating a Simple XML File
Quick Introduction to XHTML
XHTML vs. HTML
The DOCTYPE Declaration
XHTML Strict
XHTML Transitional
XHTML Frameset
The Document Element
A Sample XHTML Document
DTDs
Well-formed vs. Valid
The Purpose of DTDs
Creating DTDs
The Document Element
Other Elements
Choice of Elements
Empty Elements
Mixed Content
Location of Modifier
Using Parentheses for Complex Declarations
Declaring Attributes
Validating an XML Document with a DTD
XML Schema Basics
The Purpose of XML Schema
The Power of XML Schema
A First Look
A Simple XML Schema
Validating an XML Instance Document
Simple-Type Elements
Overview
Built-in Simple Types
19 Primitive Data Types
Built-in Derived Data Types
Defining a Simple-type Element
User-derived Simple Types
Applying Facets
Controlling Length
Specifying Patterns
Working with Numbers
Enumerations
Whitespace-handling
Specifying Element Type Locally
Nonatomic Types
Lists
Unions
Declaring Global Simple-Type Elements
Global vs. Local Simple-Type Elements
Default Values
Fixed Values
Nil Values
XSLT Basics
eXtensible Stylesheet Language
An XSLT Stylesheet
xsl:template
xsl:value-of
Whitespace and xsl:text
Output Types
Text
XML
HTML
Elements and Attributes
xsl:element
xsl:attribute
Attributes and Curly Brackets
Training XML / Introduction
Onze voordelen :
Type of training: Inter-company, intra-company and individual
100% flexible & personalised training : You choose the place, the dates and the training program
Offer request : Response within 24 hours
50% discount for SME’s from Brussels-Capital Region
Free parking, lunch & drinks
Free use of our Digital Competence Centre: Manuals, courses, exercises, …
In this intermediate Adobe Flex training class, students will build upon their Adobe Flex skills and learn to work with data sets, custom events and components, DataGrids and drag and drop controls.
Class goals :
Learn to work with data sets
Learn to declare and use custom events
Learn to create custom components with ActionScript 3.0
Learn to use DataGrids and ItemRenderers
Learn to use drag and drop
Content of Training Flex 3 / Intermediate
Class Outline
Using Controls and Repeaters with Datasets
Using Datasets
Displaying the Categories Using a HorizontalList and an itemRenderer
Displaying Grocery Products Based on Category Selection
Coding States to Display Detailed Product Information
Placing Products in the Shopping Cart
Using Custom Events
Understanding the Benefits of Loosely Coupled Architecture
Dispatching Events
Declaring Events for a Component
Identifying the Need for Custom Event Classes
Building and Using the CategoryEvent
Creating and Using the ProductEvent Class
Understanding Event Flow and Event Bubbling
Creating Custom Components with ActionScript 3.0
Introducing Building a Component with ActionScript 3.0
Creating the Structure of the Class
Overriding the createChildren() Method
Sizing and Positioning in Flex 3
Understanding the measure() Method
Overriding the updateDisplayList() Method
Using DataGrids and Item Renderers
Introducing DataGrids and Item Renderers
Adding a Generic DataGrid to ChartPod
Adding HTTPService Calls to Dashboard
Displaying the Shopping Cart with a DataGrid
Using the AdvancedDataGrid
What You Have Learned
Using Drag and Drop
Introducing the Drag and Drop Manager
Dragging and Dropping Between Two DataGrids
Dragging and Dropping Between a DataGrid and a List
Using a Nondrag-Enabled Component in a Drag-and-Drop Operation
Dragging a Grocery Item to the Shopping Cart
What You Have Learned
Training Flex 3 / Intermediate
Onze voordelen :
Type of training: Inter-company, intra-company and individual
100% flexible & personalised training : You choose the place, the dates and the training program
Offer request : Response within 24 hours
50% discount for SME’s from Brussels-Capital Region
Free parking, lunch & drinks
Free use of our Digital Competence Centre: Manuals, courses, exercises, …
In this hands-on ActionScript training class you will learn how to develop reusable Flash based applications using ActionScript 3.0 and an object-oriented approach. This course is also suitable if you wish to use ActionScript 3.0 to create components for Flex-based development.
Class goals :
Learn ActionScript 3.0 syntax.
Understand core concepts of Object-Oriented Programming (including Inheritance, Encapsulation, Polymorphism).
Apply best practices for developing reusable applications.
Get a thorough understanding of the Flash/Flex workflow.
Understand how to best structure your code using frameworks.
Get introduced to a number of design patterns in ActionScript 3.0.
Build and deploy real-world, scalable web applications.
Content of Training Object-Oriented ActionScript
Class Outline
Introducing ActionScript 3.0
What is ActionScript?
Learning ActionScript 3.0 syntax
New features in ActionScript 3.0
Classes and objects
Methods and properties
Scope and access modifiers
Concepts of Object-Oriented Programming
Inheritance
Encapsulation
Polymorphism
Interfaces
Developer workflow and best practices
Document class
SWC compilation
Flash/Flex integration
Design Patterns
What are Design Patterns?
Implementing Design Patterns
Observer
Singleton
Command
Model-View-Controller
Best Practices and bringing it all together
Working in teams Source and version control
Frameworks
Training Object-Oriented ActionScript
Onze voordelen :
Type of training: Inter-company, intra-company and individual
100% flexible & personalised training : You choose the place, the dates and the training program
Offer request : Response within 24 hours
50% discount for SME’s from Brussels-Capital Region
Free parking, lunch & drinks
Free use of our Digital Competence Centre: Manuals, courses, exercises, …
This hands on Perl programming course provides a thorough introduction to the Perl programming language, teaching attendees how to develop and maintain portable scripts useful for system management, data manipulation, and Web CGI programming.
Class goals :
Extensive hands on exercises provide practice in report creation, pattern matching, string manipulation, file I/O, command line processing, and debugging. Students are shown how to extend Perl’s basic functionality with packages and loadable modules. The final day encompasses CGI scripting with Perl as well as database access using the DBI module. Attendees are shown how to validate form data, how to perform robust database access, and how to generate HTML output in order to create a dynamic web site.
Content of Perl Programming and CGI Scripting
Perl Fundamentals
Running Perl on UNIX and Windows
Using Scalar Variables
Using Arrays
Operators, Expressions and Precedence
Arithmetic and String Operators
Relational and Logical Operators
Using the Conditional Operator
Understanding File Test Functions
Conditional Constructs
Looping Constructs
Using Subroutines
Global vs. Local Variables and Scoping
Debugger Concepts
Using Perl Script Arguments
Using Regular Expressions
Reading and Writing Files
Understanding Scope
Understanding Modules
Writing to Files and Using Multiple Named Formats
The Common Gateway Interface
Configuring a Web Server for CGI
The Apache httpd.conf File
Aliasing CGI-Enabled Directories in Apache
Relationship Between HTML and CGI
The CGI Output Stream
Specifying MIME Types
Printing Dynamic Content
Working with Form Data
Using the Perl CGI.pm Module
Creating Forms with CGI.pm
Form Processing with CGI.pm
Setting Cookies
Using Relational Databases with Perl CGI
Connecting to a Database
Procedural and Object Oriented Programming
Training Perl Programming and CGI Scripting
Onze voordelen :
Type of training: Inter-company, intra-company and individual
100% flexible & personalised training : You choose the place, the dates and the training program
Offer request : Response within 24 hours
50% discount for SME’s from Brussels-Capital Region
Free parking, lunch & drinks
Free use of our Digital Competence Centre: Manuals, courses, exercises, …
This hands on Perl programming course provides a thorough introduction to the Perl programming language, teaching attendees how to develop and maintain portable scripts useful for system management, data manipulation, and Web CGI programming.