Tag Archives: actionscript

Training Illustrator CS5 / Introduction – 2 days

Class overview :

This Adobe Illustrator training course introduces students to the basics of Illustrator. It is packed with hands-on exercises so that students can learn by doing.

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Class goals :

Get to know the Adobe Illustrator CS5 work area
Learn to use the selection and shape tools in Illustrator CS5
Learn to transform objects
Learn to effectively use the pen tool
Learn to work with colors and painting
Learn about type in Illustrator CS5
Learn to work with layers
Learn to blend shapes
Learn to work with the brush tool

Continue reading Training Illustrator CS5 / Introduction – 2 days

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Training ActionScript 3.0 – 3 days

Class overview :

This ActionScript Training class teaches students how to program in ActionScript to make Flash sites more interactive and dynamic.

Class goals :

Learn to work with event handlers
Understand the hierarchy of timelines
Learn to work with target paths
Learn to work with ActionScript’s built-in objects
Learn to write functions
Learn to write flow control statements in ActionScript
Learn to create forms for passing data in and out of Flash

Content of Training ActionScript 3.0

Class Outline

  1. Navigating the Flash Timeline
    1. Placing code on the Flash timeline
  2. Working with Events and Functions
    1. Creating event listeners and event handling functions
    2. Creating navigation with a button click
  3. Creating Animation with ActionScript
    1. Reviewing the starting file
    2. Controlling MovieClip properties with ActionScript
    3. Creating animation using ActionScript tweens
  4. Creating ActionScript in External Files
    1. Creating an ActionScript file
    2. Creating instances of a class file in Flash
  5. Using ActionScript and Components to Load Content
    1. Creating an instance of the List component and setting its parameters
    2. Adding an instance of the UILoader component
    3. Adding a CHANGE event listener to the List component
    4. Loading SWF files into a UILoader component
    5. Creating the gallery file
    6. Adding a scroll bar to the text field
  6. Creating Preloaders in ActionScript 3.0
    1. Tools in the testing environment
    2. Creating a text field and progress bar to track loading
    3. Inserting ActionScript to track progress of the UILoader component
    4. Controlling the frames of a MovieClip to reflect loading progress
  7. Using Arrays and Loops in ActionScript 3.0
    1. Examining the starting file
    2. Adding MovieClip instances to the stage from the Library
    3. Generating multiple instances with a for loop
    4. Adding event listeners to the Block instances
    5. Creating animation using ENTER_FRAME
    6. Adding the testDone() function
  8. Creating a Radio Button Quiz in an ActionScript File
    1. Examining the starting file
    2. Creating a new ActionScript file
    3. Setting up the RadioButtonQuiz class
    4. Adding variables to the RadioButtonQuiz class
    5. Creating the quiz functionality
    6. Formatting text with ActionScript
    7. Creating the quiz
    8. Creating checkAnswer() – the final function
    9. Integrating your new class into the Flash project
ActionScript 3.0
Training ActionScript 3.0

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

This ActionScript Training class teaches students how to program in ActionScript to make Flash sites more interactive and dynamic.

Training XML / Introduction – 1 day

Class overview :

In this XML training class, you will learn to create well-formed XML documents, to build simple DTDs and XML Schema for validating XML documents, and to build XSLTs for transforming XML documents into XHTML and other XML structures.

Class goals :

Learn to create well-formed XML documents.
Learn the difference between HTML and XHTML.
Learn to create basic DTDs.
Learn to create basic XML schemas.
Learn to validate XML documents against DTDs and XML schemas.
Learn to create basic XSLTs to transform XML documents for output as text, HTML, and other XML structures.

Content of Training XML / Introduction

Class Outline

  1. XML Basics
    1. What is XML?
    2. XML Benefits
      1. XML Holds Data, Nothing More
      2. XML Separates Structure from Formatting
      3. XML Promotes Data Sharing
      4. XML is Human-Readable
      5. XML is Free
    3. XML in Practice
      1. Content Management
      2. Web Services
      3. RDF / RSS Feeds
    4. XML Documents
      1. The Prolog
      2. Elements
      3. Attributes
      4. CDATA
      5. Whitespace
      6. XML Syntax Rules
      7. Special Characters
    5. Creating a Simple XML File
  2. Quick Introduction to XHTML
    1. XHTML vs. HTML
    2. The DOCTYPE Declaration
      1. XHTML Strict
      2. XHTML Transitional
      3. XHTML Frameset
    3. The Document Element
    4. A Sample XHTML Document
  3. DTDs
    1. Well-formed vs. Valid
    2. The Purpose of DTDs
    3. Creating DTDs
      1. The Document Element
      2. Other Elements
      3. Choice of Elements
      4. Empty Elements
      5. Mixed Content
      6. Location of Modifier
      7. Using Parentheses for Complex Declarations
      8. Declaring Attributes
    4. Validating an XML Document with a DTD
  4. XML Schema Basics
    1. The Purpose of XML Schema
    2. The Power of XML Schema
    3. A First Look
      1. A Simple XML Schema
    4. Validating an XML Instance Document
  5. Simple-Type Elements
    1. Overview
    2. Built-in Simple Types
      1. 19 Primitive Data Types
      2. Built-in Derived Data Types
      3. Defining a Simple-type Element
    3. User-derived Simple Types
      1. Applying Facets
      2. Controlling Length
      3. Specifying Patterns
      4. Working with Numbers
      5. Enumerations
      6. Whitespace-handling
    4. Specifying Element Type Locally
    5. Nonatomic Types
      1. Lists
      2. Unions
    6. Declaring Global Simple-Type Elements
      1. Global vs. Local Simple-Type Elements
    7. Default Values
    8. Fixed Values
    9. Nil Values
  6. XSLT Basics
    1. eXtensible Stylesheet Language
    2. An XSLT Stylesheet
      1. xsl:template
      2. xsl:value-of
      3. Whitespace and xsl:text
    3. Output Types
      1. Text
      2. XML
      3. HTML
    4. Elements and Attributes
      1. xsl:element
      2. xsl:attribute
      3. Attributes and Curly Brackets
XML / Introduction
Training XML / Introduction

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Training Flex 3 / Intermediate – 2 days

Class overview :

In this intermediate Adobe Flex training class, students will build upon their Adobe Flex skills and learn to work with data sets, custom events and components, DataGrids and drag and drop controls.

Class goals :

Learn to work with data sets
Learn to declare and use custom events
Learn to create custom components with ActionScript 3.0
Learn to use DataGrids and ItemRenderers
Learn to use drag and drop

Content of Training Flex 3 / Intermediate

Class Outline

  1. Using Controls and Repeaters with Datasets
    1. Using Datasets
    2. Displaying the Categories Using a HorizontalList and an itemRenderer
    3. Displaying Grocery Products Based on Category Selection
    4. Coding States to Display Detailed Product Information
    5. Placing Products in the Shopping Cart
  2. Using Custom Events
    1. Understanding the Benefits of Loosely Coupled Architecture
    2. Dispatching Events
    3. Declaring Events for a Component
    4. Identifying the Need for Custom Event Classes
    5. Building and Using the CategoryEvent
    6. Creating and Using the ProductEvent Class
    7. Understanding Event Flow and Event Bubbling
  3. Creating Custom Components with ActionScript 3.0
    1. Introducing Building a Component with ActionScript 3.0
    2. Creating the Structure of the Class
    3. Overriding the createChildren() Method
    4. Sizing and Positioning in Flex 3
    5. Understanding the measure() Method
    6. Overriding the updateDisplayList() Method
  4. Using DataGrids and Item Renderers
    1. Introducing DataGrids and Item Renderers
    2. Adding a Generic DataGrid to ChartPod
    3. Adding HTTPService Calls to Dashboard
    4. Displaying the Shopping Cart with a DataGrid
    5. Using the AdvancedDataGrid
    6. What You Have Learned
  5. Using Drag and Drop
    1. Introducing the Drag and Drop Manager
    2. Dragging and Dropping Between Two DataGrids
    3. Dragging and Dropping Between a DataGrid and a List
    4. Using a Nondrag-Enabled Component in a Drag-and-Drop Operation
    5. Dragging a Grocery Item to the Shopping Cart
    6. What You Have Learned
Flex 3 / Intermediate
Training Flex 3 / Intermediate

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Training Object-Oriented ActionScript – 2 days

Class overview :

In this hands-on ActionScript training class you will learn how to develop reusable Flash based applications using ActionScript 3.0 and an object-oriented approach. This course is also suitable if you wish to use ActionScript 3.0 to create components for Flex-based development.

Class goals :

Learn ActionScript 3.0 syntax.
Understand core concepts of Object-Oriented Programming (including Inheritance, Encapsulation, Polymorphism).
Apply best practices for developing reusable applications.
Get a thorough understanding of the Flash/Flex workflow.
Understand how to best structure your code using frameworks.
Get introduced to a number of design patterns in ActionScript 3.0.
Build and deploy real-world, scalable web applications.

Content of Training Object-Oriented ActionScript

Class Outline

  1. Introducing ActionScript 3.0
    1. What is ActionScript?
    2. Learning ActionScript 3.0 syntax
    3. New features in ActionScript 3.0
    4. Classes and objects
    5. Methods and properties
    6. Scope and access modifiers
  2. Concepts of Object-Oriented Programming
    1. Inheritance
    2. Encapsulation
    3. Polymorphism
    4. Interfaces
  3. Developer workflow and best practices
    1. Document class
    2. SWC compilation
    3. Flash/Flex integration
  4. Design Patterns
    1. What are Design Patterns?
    2. Implementing Design Patterns
    3. Observer
    4. Singleton
    5. Command
    6. Model-View-Controller
  5. Best Practices and bringing it all together
    1. Working in teams Source and version control
    2. Frameworks
Object-Oriented ActionScript
Training Object-Oriented ActionScript

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Training Perl Programming and CGI Scripting – 5 days

Class overview :

This hands on Perl programming course provides a thorough introduction to the Perl programming language, teaching attendees how to develop and maintain portable scripts useful for system management, data manipulation, and Web CGI programming.

Class goals :

Extensive hands on exercises provide practice in report creation, pattern matching, string manipulation, file I/O, command line processing, and debugging. Students are shown how to extend Perl’s basic functionality with packages and loadable modules. The final day encompasses CGI scripting with Perl as well as database access using the DBI module. Attendees are shown how to validate form data, how to perform robust database access, and how to generate HTML output in order to create a dynamic web site.

Content of Perl Programming and CGI Scripting

  • Perl Fundamentals
  • Running Perl on UNIX and Windows
  • Using Scalar Variables
  • Using Arrays
  • Operators, Expressions and Precedence
  • Arithmetic and String Operators
  • Relational and Logical Operators
  • Using the Conditional Operator
  • Understanding File Test Functions
  • Conditional Constructs
  • Looping Constructs
  • Using Subroutines
  • Global vs. Local Variables and Scoping
  • Debugger Concepts
  • Using Perl Script Arguments
  • Using Regular Expressions
  • Reading and Writing Files
  • Understanding Scope
  • Understanding Modules
  • Writing to Files and Using Multiple Named Formats
  • The Common Gateway Interface
  • Configuring a Web Server for CGI
  • The Apache httpd.conf File
  • Aliasing CGI-Enabled Directories in Apache
  • Relationship Between HTML and CGI
  • The CGI Output Stream
  • Specifying MIME Types
  • Printing Dynamic Content
  • Working with Form Data
  • Using the Perl CGI.pm Module
  • Creating Forms with CGI.pm
  • Form Processing with CGI.pm
  • Setting Cookies
  • Using Relational Databases with Perl CGI
  • Connecting to a Database
  • Procedural and Object Oriented Programming
Perl Programming and CGI Scripting
Training Perl Programming and CGI Scripting

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

This hands on Perl programming course provides a thorough introduction to the Perl programming language, teaching attendees how to develop and maintain portable scripts useful for system management, data manipulation, and Web CGI programming.