PIXYSTREE SCS
Rue Beeckmans, 53
1180 Bruxelles
Tel : +32 2 412 04 10
Fax : +32 2 412 04 19
Gsm : +32 485 212 722
Email : selossej@pixystree.com
PIXYSTREE SCS
Rue Beeckmans, 53
1180 Bruxelles
Tel : +32 2 412 04 10
Fax : +32 2 412 04 19
Gsm : +32 485 212 722
Email : selossej@pixystree.com
Pre-orders for the iPhone 5 went live at midnight and, true to form, they went like hotcakes. You may remember that it took 22 hours for the iPhone 4S and about 20 hours for the iPhone 4 to sell out of its pre-order, launch-day stock.
The iPhone 5 took just about 60 minutes. Yep. One hour after pre-orders went live, Apple.com adjusted shipping expectations from one to two weeks due to the overwhelming demand.
Demand for the phone caused problems on Apple’s website and several of the wireless carriers’ sites, as many users were met with error messages when they attempted to pre-order the new iPhone. There’s always plenty of hubbub around Apple product launches, though the pre-order launch of the iPhone 4S came and went without problems on Apple.com or carrier sites. It wouldn’t be surprising if this turns out to be an indication of what’s to come.
All summer we were subjected to seemingly endless speculation and rumors regarding every last detail of the new, new iPhone. But, when it was finally unveiled this week, the reviews — which, while still characterized by the usual fanboi excitement — seemed more lukewarm than in years past. Even compared to the recent iPad/Mac event.
As is so often the case with Apple, the new phone looks great, with the bigger screen and improved speed ranking as my personal favorites. Yet, that being said, I haven’t yet seen the kind of mind-melting innovation and improvement that would justify pre-orders 20 times faster than the 4 and 4S.
Nonetheless, people are still ready to buy it in what will no doubt be massive numbers.
Avenue de l’indépendance Belge 58
1081 Bruxelles
Tel : +32 2 412 04 10
Fax : +32 2 412 04 19
Gsm : +32 485 212 722
Email : selossej@jlgestion.be
21 Avenue le Corbusier
59042 Lille Cedex
Tel : +33 3 59 81 17 85
Fax : +33 3 59 81 17 81
Gsm : +32 477 789 445
Email : selossej@jlgestion.be
Keizersgracht 62-64
1015 CS Amsterdam
Tel : +31 20 520 68 77
Fax : +31 20 520 75 10
Gsm : +32 477 789 445
Email : selossej@jlgestion.be
Objective-C is the language for developing iPhone and iPad applications. This class teaches the fundamentals of the programming language. It includes an introduction to XCode, the software development tool for Objective-C; c++ underlying concepts; program control flow and functions; object-oriented programming concepts and practice, including object handling within Objective-C; memory management in Objective-C; and an in-depth review of the Foundation classes.
Upon class completion students will gain a strong foundation and understanding for the Objective C language. Students can then take the next step towards learning XCode which will help in developing Mobile Apps for iPhone.
Objective-C is the language for developing iPhone and iPad applications. This class teaches the fundamentals of the programming language. It includes an introduction to XCode, the software development tool for Objective-C; c++ underlying concepts; program control flow and functions; object-oriented programming concepts and practice, including object handling within Objective-C; memory management in Objective-C; and an in-depth review of the Foundation classes.
This Hands-on instructor led course teaches students to develop Android Apps quickly and how to get them published on Android Market. This course uses an App Driven approach , as the instructor covers how to build 16 full fledged Android Apps.
Upon course completion students will have the ability to fully understand and develop Android Apps and utilities and get them published with the Android Media and Market. Areas taught in class are as follows:
Upon successfully completing all the labs and activities in class, students would have build the following Apps:
This Hands-on instructor led course teaches students to develop Android Apps quickly and how to get them published on Android Market. This course uses an App Driven approach , as the instructor covers how to build 16 full fledged Android Apps.
Learn to build mobile applications for today’s most popular platform: Apple’s iPhone, iPod Touch and iPad. In this dynamic, five-day workshop, you’ll get up to speed on the basics, including the Cocoa programming environment, the Xcode suite of tools, the Objective-C language, and Instruments, a tool to help debug your applications. And then you’ll create real iPhone applications.
What you will learn:
You will learn how to write 3 iPhone applications:
The emphasis on this course is on programming. The course commences with a detailed overivew of Objective-C 2.0 and the Foundation Framework. The early GUI examples are developed programmatically, outside of Interface Builder so as to provide a feel for the framework and its constituent parts, and an understanding of serialisation.
As well as developing proficiency in working with XCode and Interface Builder attendees will learn how to design effective event driven user interface based applications including:
The emphasis on this course is on programming. The course commences with a detailed overivew of ObjectiveC 2.0 and the Foundation Framework. The early iPhone SDK GUI examples are developed programmatically, outside of Interface Builder so as to provide a feel for the framework and its constituent parts, and an understanding of serialisation.
As well as developing proficiency in working with XCode and Interface Builder attendees will learn how to design effective event driven user interface based applications including: