Tag Archives: iphone

Video training and tutorial – Adobe TV – Introducing Wired on iPad

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PIXYSTREE SCS

Rue Beeckmans, 53
1180 Bruxelles

Tel : +32 2 412 04 10
Fax : +32 2 412 04 19
Gsm : +32 485 212 722
Email : selossej@pixystree.com

http://www.pixystree.com

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Actuality social média – iPhone 5 Pre-Order Sells Out 20X Faster Than 4 And 4S, Further Highlighting Apple’s Dominance

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Pre-orders for the iPhone 5 went live at midnight and, true to form, they went like hotcakes. You may remember that it took 22 hours for the iPhone 4S and about 20 hours for the iPhone 4 to sell out of its pre-order, launch-day stock.

The iPhone 5 took just about 60 minutes. Yep. One hour after pre-orders went live, Apple.com adjusted shipping expectations from one to two weeks due to the overwhelming demand.

Demand for the phone caused problems on Apple’s website and several of the wireless carriers’ sites, as many users were met with error messages when they attempted to pre-order the new iPhone. There’s always plenty of hubbub around Apple product launches, though the pre-order launch of the iPhone 4S came and went without problems on Apple.com or carrier sites. It wouldn’t be surprising if this turns out to be an indication of what’s to come.

All summer we were subjected to seemingly endless speculation and rumors regarding every last detail of the new, new iPhone. But, when it was finally unveiled this week, the reviews — which, while still characterized by the usual fanboi excitement — seemed more lukewarm than in years past. Even compared to the recent iPad/Mac event.

As is so often the case with Apple, the new phone looks great, with the bigger screen and improved speed ranking as my personal favorites. Yet, that being said, I haven’t yet seen the kind of mind-melting innovation and improvement that would justify pre-orders 20 times faster than the 4 and 4S.

Nonetheless, people are still ready to buy it in what will no doubt be massive numbers.

 

Video training – Adobe TV – Creating a Rough Cut with OnLocation

 

CONTACT US :

Avenue de l’indépendance Belge 58
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Tel : +32 2 412 04 10

Fax : +32 2 412 04 19
Gsm : +32 485 212 722
Email : selossej@jlgestion.be

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Email : selossej@jlgestion.be

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Training Introduction To Objective C For IOS Development Iphone Ipad – 1 day

Class overview :

Objective-C is the language for developing iPhone and iPad applications. This class teaches the fundamentals of the programming language. It includes an introduction to XCode, the software development tool for Objective-C; c++ underlying concepts; program control flow and functions; object-oriented programming concepts and practice, including object handling within Objective-C; memory management in Objective-C; and an in-depth review of the Foundation classes.

Class goals :

  • Learn how to use XCode for developing Objective-C programs.
  • Learn how to manage variables and build your own functions in Objective-C.
  • Learn the fundamental concepts of object oriented programming, and how to create and use objects in Objective-C.
  • Understand the memory management model for Objective-C, and options for the developer.
  • Learn about the Foundation classes for data manipulation, and their use in Objective-C programming.

Content of Introduction To Objective C For IOS Development Iphone Ipad

Upon class completion students will gain a strong foundation and understanding for the Objective C language.  Students can then take the next step towards learning XCode which will help in developing Mobile Apps for iPhone.

Introduction To Objective C For IOS Development Iphone Ipad
Training Introduction To Objective C For IOS Development Iphone Ipad

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Objective-C is the language for developing iPhone and iPad applications. This class teaches the fundamentals of the programming language. It includes an introduction to XCode, the software development tool for Objective-C; c++ underlying concepts; program control flow and functions; object-oriented programming concepts and practice, including object handling within Objective-C; memory management in Objective-C; and an in-depth review of the Foundation classes.

Training Develop Mobile Applications For Android – 5 days

Class overview :

This Hands-on instructor led course teaches students to develop Android Apps quickly and how to get them published on Android Market. This course uses an App Driven approach , as the instructor covers how to build 16 full fledged Android Apps.

Class goals :

Upon course completion students will have the ability to fully understand and develop Android Apps and utilities and get them published with the Android Media and Market.  Areas taught in class are as follows:

  • Smartphone and Tablet Apps, Android Development Tools (ADT) Plug-In for Eclipse
  • Activities, Intents, Content Providers
  • GUI Components, Menus, Toasts, Resource Files, Touch and Gesture Processing
  • Tablet Apps, ActionBar and AppWidgets
  • Tweened Animations, Property Animations
  • Camera, Audio, Video, Graphics, OpenGL ES
  • Gallery and Media Library Access
  • SharedPreferences, Serialization, SQLite
  • Handlers and Multithreading, Games
  • Google Maps, GPS, Location Services, Sensors
  • Internet-Enabled Apps, Web Services, Telephony, Bluetooth®
  • Speech Synthesis and Recognition
  • Android Market, Pricing, Monetization
  • And more…

Content of Develop Mobile Applications For Android

Upon successfully completing all the labs and activities in class, students would have build the following Apps:

  • SpotOn Game
  • Slideshow
  • Flag Quiz
  • Route Tracker
  • Favorite Twitter Searches
  • Address Book
  • Tip Calculator
  • Doodlz
  • Weather Viewer
  • Cannon Game
  • Voice Recorder
  • Pizza Ordering
  • and more…….
Develop Mobile Applications For Android
Training Develop Mobile Applications For Android

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

This Hands-on instructor led course teaches students to develop Android Apps quickly and how to get them published on Android Market. This course uses an App Driven approach , as the instructor covers how to build 16 full fledged Android Apps.

Training Apple iPhone / iPad App Developer – 5 days

Class overview :

Learn to build mobile applications for today’s most popular platform: Apple’s iPhone, iPod Touch and iPad. In this dynamic, five-day workshop, you’ll get up to speed on the basics, including the Cocoa programming environment, the Xcode suite of tools, the Objective-C language, and Instruments, a tool to help debug your applications. And then you’ll create real iPhone applications.

Class goals :

What you will learn:

  • X-Code, and how to program in Objective-C
  • The basics of an iPhone application
  • Parse XML feeds available from the Internet, and make use of the Web View Controller
  • About multimedia functions – How to play audio and video files
  • Use of the GPS and Map Kit functions
  • How to publish an iPhone application

You will learn how to write 3 iPhone applications:

  • An online News reader
  • A multimedia audio and video player
  • A GPS tool

Content of Apple iPhone / iPad App Developer

Course Contents

Day 1 – The Tools and The User Interface

  • Introducing the iPhone, iPod Touch and iPad
  • The iOS Developer Center, Programme and SDK
  • Introducing the Tools
  • Creating our first project
  • The window, a view and a view controller
  • Discussing, designing and prototyping the UI
  • Building the Application UI and introducing the components
  • Layout and Orientation
  • Distinguishing our design for iPhone and iPad
  • Branding the Application

Day 2 – Interaction and Navigation

  • Introducing Objective C
  • Interfaces & Implementations, Controllers & Delegates
  • Defining variables and managing memory
  • Adding interaction, functionality and navigation
  • Working with multiple views and manipulating state
  • Web Links and Video in our application
  • Maps, GPS and the drawing API
  • Extending our interaction
  • Testing the Application
  • Creating and Using Application Settings
  • Testing on the device and profiling with instruments

Day 3 – Loading Data and Content

  • Loading XML and JSON Data
  • Displaying the data using Lists and TableViews
  • Customising the cell renderers and managing reuse
  • Saving selections to the device
  • Integrating with WebServices for data
  • Dynamically loading images and displaying content
  • AMF Remoting, valueObjects and strong typing
  • Introducing CoreData, our Model
  • Discussing the concept of MVC, and seeing it in our project

Day 4 – Getting Feedback from the Device and Communicating with Others

  • Keeping track of battery and signal level
  • Using the model and producing custom visual components
  • Gestures, multi-touch and animation
  • Sharing with others
  • Adding audio and visual notification to our Application
  • Integrating the Camera and Microphone into our Application
  • Accessing the Phone to dial from within the Application
  • Managing the Orientation
  • Using the accelerometer for a bit of fun
  • Testing the app and debugging problems

Day 5 – Finalising, Profiling, Compiling and Deploying

  • Multitasking and memory warnings
  • Discussing push notifications and managing them in code
  • The Developer Center, certificate requests, certificates and provisioning profiles
  • Ad-Hoc deployment to multiple devices
  • Tweaking our App until its perfect
  • Building the App for submission to the AppStore
  • Walk through the submission process
Apple iPhone / iPad App Developer
Training Apple iPhone / iPad App Developer

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Training Cocoa Programming – 5 days

Class overview :

The emphasis on this course is on programming. The course commences with a detailed overivew of Objective-C 2.0 and the Foundation Framework. The early GUI examples are developed programmatically, outside of Interface Builder so as to provide a feel for the framework and its constituent parts, and an understanding of serialisation.

Class goals :

As well as developing proficiency in working with XCode and Interface Builder attendees will learn how to design effective event driven user interface based applications including:

  • Implementing code for drawing and animation
  • Laying out and managing user interface widgets such as buttons, text fields, sliders and scoll bars
  • Kanipulate table views
  • Persist (save) application state and user data
  • Connect to interface objects both by using Interface Builder and by direct programming

Content of Cocoa Programming

Basic Concepts of Object-Oriented Analysis and Design

Overview of the Cocoa framework architecture

Mastering the XCode IDE (Integrated Development Environment)

  • creating and building projects
  • running and debugging applications
  • working with the class and documentation browsers

Intensive overview of ObjectiveC

  • dynamic typing
  • dynamic binding
  • dynamic loading

The Runtime System

  • dynamic method lookup
  • resolution of unmatched selectors
  • message forwarding

Dynamic Properties

  • use of @property to declare accessor methods
  • use of @synthesize to synthesize accessor methods

Categories and Protocols

Foundation Framework

  • delegation
  • key-value coding
  • mutable subclasses

Files and URLs

  • storage and retrieval of filesystems and web data

Memory Management

  • reference counting
  • garbage collection
  • autorelease pools

Property lists and Key-Value pair coding idioms

Application Class and the App Delegate

  • window server and the main event loop
  • managing main window and key window status
  • methods implemented by the delegate
  • application configuration

Windows and Panels

  • Writing code to create and manage windows
  • window delegate methods

Menus and Submenus

  • creating and modifying
  • adding and removing menu items dynamically

Views and Responders

  • handling mouse and keyboard events
  • drawing to the screen
  • View hierarchies
  • implementing custom drawing functionality

Animation

  • the core animation layers
  • layer backed views
  • custom animation

Controls and cells

  • action methods and the targe-action idiom
  • grid layout of buttons and text fields

String – object conversion

Formatters

  • built in formatter classes
  • creating custom formatter classes

Understanding object oriented patterns

  • Model View Controller pattern
  • Composite pattern
  • Visitor pattern

Cocoa bindings

  • model-view synchronisation
  • the key-value observing protocol
  • NSController hierarchy
  • NSEditor hierarchy
  • customising binding behaviour

Data persistence and object-relational mappings

  • data modeling
  • persistence stores

Text handling

  • rich text formats
  • cutting, copying, pasting

Data sources and Table Views

Interface Builder

  • .nib and .xib files
  • archiving and unarchiving of objects
  • file ownership
  • outlets and actions
  • NSBundle
    • dynamic loading of .nib files

Storage and retrieval of user settings

Cocoa Programming
Training Cocoa Programming

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Training Cocoa Touch Programming – 5 days

Class overview :

The emphasis on this course is on programming. The course commences with a detailed overivew of ObjectiveC 2.0 and the Foundation Framework. The early iPhone SDK GUI examples are developed programmatically, outside of Interface Builder so as to provide a feel for the framework and its constituent parts, and an understanding of serialisation.

Class goals :

As well as developing proficiency in working with XCode and Interface Builder attendees will learn how to design effective event driven user interface based applications including:

  • implementing code for drawing and animation
  • setting up and managing UI widgets such as buttons, text fields, and pickers
  • how to persist (save) application state and user data
  • how to connect to interface objects both by using Interface Builder and by direct programming
  • how to access iPhone user input from touches, as well as from the accelerometer and Core Location
  • how to make best use of iPhone’s table views and navigation controllers

Content of Cocoa Touch Programming

Basic Concepts of Object-Oriented Analysis and Design

Overview of the iPhone Cocoa Touch framework architecture

Mastering the XCode IDE (Integrated Development Environment)

  • creating and building projects
  • running and debugging applications
  • working with the class and documentation browsers

Intensive overview of ObjectiveC

  • dynamic typing
  • dynamic binding
  • dynamic loading

The Runtime System

  • dynamic method lookup
  • resolution of unmatched selectors
  • message forwarding

Dynamic Properties

  • use of @property to declare accessor methods
  • use of @synthesize to synthesize accessor methods

Categories and Protocols

Foundation Framework

  • delegation
  • key-value coding
  • mutable subclasses

Files and URLs

  • storage and retrieval of filesystems and web data

Memory Management

  • reference counting
  • garbage collection
  • autorelease pools

Property lists and Key-Value pair coding idioms

Understanding object oriented patterns

  • Model View Controller pattern
  • Composite pattern
  • Visitor pattern
  • iPhone UIKit design pattern application

Table Views

  • UITableView
  • UITableViewController
  • data source method idiom
  • delegate method idiom

Navigation – patterns and idioms

  • iPhone navigation controller
  • iPhone tab bar controller

Touch Events

  • patterns and idioms for handling user touch

Customisation of iPhone UI components

  • Core Graphics framework
  • Core Animation framework
  • image display and manipulation
  • animation design and implementation

Data persistence

  • types of data store
  • principles
  • patterns and idioms

Memory Management

  • retain counts
  • autorelease pools

Processing accelerometer input

Integrating applications with Core Services such as

  • the Address Book
  • Maps
  • Safari
  • Mail

Dynamic Loading of application modules

Performance monitoring

Testing and debugging

Cocoa Touch Programming
Training Cocoa Touch Programming

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …