Tag Archives: training

Training Database with Visual Studio 2010 – 3 days

Class overview :

This three-day, instructor-led course provides students with the knowledge and skills to properly manage the SQL Server 2005/2008 database development lifecycle in an Agile environment. The student will learn how to manage changes to the database schema, ensuring quality through T-SQL unit testing, and how to automate the building and deploying of SQL Server databases.

Class goals :

Understand the database development capabilities of Visual Studio 2010
Understand the areas of integration with Team Foundation Server
Understand how the tools support an Agile database development lifecycle
Create and configure database projects and server projects
Compare schemas and data for differences from two SQL Server instances
Generate scripts to reconcile differences in schemas and data
Understand and create effective T-SQL unit tests
Understand and use database refactoring correctly
Use MSBuild and Team Build to manage build and deployment
Extend Visual Studio by creating your own database refactoring method, test data generator, unit test condition, and static code analysis rule

Content of Training Database with Visual Studio 2010

Class Outline

  1. Agile Database Development
    1. Agile database development
    2. Agile database techniques
    3. Visual Studio 2010 Premium Edition
    4. Case study
    5. Resources
    6. Lab Exercises
      1. Meet the AdventureWorks team
      2. Review the environment
      3. Deploy the database
  2. Database Projects
    1. Architecture of a database project
    2. Creating and managing database projects
    3. Visual Studio 2010 integration
    4. Importing database schema
    5. Importing SQL scripts
    6. Permissions
    7. Lab Exercises
      1. Explore Visual Studio integration
      2. Create a new database project
      3. Modify the database project
      4. Import a database schema
      5. Import a SQL script
  3. Change Management
    1. Introduction to Team Foundation Server
    2. Working with Team Projects
    3. Process templates and work items
    4. Using Team Foundation Version Control
    5. Placing database projects under version control
    6. Detecting and reconciling database schema differences
    7. Detecting and reconciling table data differences
    8. Lab Exercises
      1. Create a Team Project and work items
      2. Configure Team Foundation Version Control
      3. Place a database project under version control
      4. Explore and Visual Studio 2010 version control features
      5. Compare schemas for differences from two SQL Server instances
      6. Compare data for differences from two SQL Server tables
      7. Generate scripts to reconcile differences in schemas and data
      8. Explore the MSSCCI provider from SQL Server Management Studio (optional)
  4. Unit Testing
    1. Reasons to unit test your database code
    2. How to create database unit tests manually
    3. How to create database unit tests automatically
    4. Assertions vs. conditions
    5. Executing unit tests
    6. Managing and publishing test results
    7. Static code analysis
    8. Lab Exercises
      1. Create and execute database unit tests
      2. Use pre-test and post-test actions
      3. Use an ordered list to run tests
      4. Export and import test results
      5. Create unit tests automatically from the Schema View window
      6. Run static code analysis
  5. Refactoring
    1. Introduction to refactoring
    2. Refactoring support in Visual Studio 2010
    3. Database refactoring methods
    4. Rename refactoring methods
    5. Move refactoring method
    6. Fully-qualify refactoring method
    7. Expand-wildcard refactoring method
    8. Resources
    9. Lab Exercises
      1. Approaches to renaming database objects
      2. Use the rename refactor method
      3. Preview changes
      4. Undo refactoring using global undo
      5. Review the refactoring log
  6. Data Generation
    1. Issues with test data and some potential solutions
    2. Data generation plans
    3. Data generators
    4. Regular expression generator
    5. Data bound generator
    6. Creating and running a data generation plan
    7. Automatically generating data prior to running unit tests
    8. Lab Exercises
      1. Create a data generation plan
      2. Use the Regular Expression data generator
      3. Use the Data Bound generator
      4. Configure generation for related table and set ratios
      5. Generate data automatically prior to running unit tests
  7. Build and Deploy
    1. The need for automated build and deployment
    2. Building database projects
    3. Deploying schema changes
    4. The VSDBCMD.exe command line utility
    5. Integration with MSBuild
    6. Integration with Team Foundation Build
    7. Lab Exercises
      1. Build the database project
      2. Deploy database schema changes
      3. Use custom deployment scripts
      4. Automate using MSBuild and Team Foundation Build
  8. Extensibility
    1. Visual Studio 2010 Areas of extensibility
    2. Visual Studio database project and item templates
    3. Custom database refactoring methods
    4. Custom static code analysis rules
    5. Custom test data generators
    6. Custom unit test conditions
    7. Custom check-in policies
    8. Lab Exercises
      1. Customize database object templates
      2. Create a custom data generator
      3. Create a custom unit test condition
      4. Create a custom code analysis rule (optional)
      5. Create a custom refactoring method (optional)
      6. Create and debug a custom check-in policy (optional)
Database with Visual Studio 2010
Training Database with Visual Studio 2010

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Training TFS 2010 / Advanced – 2 days

Class overview :

This two-day, instructor-led Team Server training class dives deep into the areas of process template customization, version control, parallel development and Team Foundation Build. It provides students with the knowledge and skills to effectively customize process templates, understand the advanced usage of the version control and check-in policies in a parallel development environment, and how to customize and leverage Team Foundation Build.

Class goals :

Understand the architecture of a process template and modify an existing process template
Use global lists to share selection data between fields and team projects
Understand parallel development
Understand Team Foundation Server’s support for parallel development
Use branching, merging, shelving, and unshelving effectively
Visualize branch hierarchies and changeset merges
Use the TF command line utility and the TF Rollback command
Install and use the MSSCCI provider
Understand Team Foundation Build controller and agent architecture

Content of Training TFS 2010 / Advanced

Class Outline

  1. Customizing Process Templates
    1. Customizing vs. extending
    2. Process template architecture
    3. Modifying a process template
    4. Work item type schema
    5. Customizing work item types
    6. Configuring work item states and transitions (workflow)
    7. Using global lists
    8. Lab Exercises
      1. Create a team project for managing TFS customization
      2. Download and explore a process template
      3. Modify the process template
      4. Upload and test a process template
      5. Create a new process template
      6. Implement a global list
      7. Alter work item types for an existing team project
      8. Use the Team Foundation Power Tools Process Editor
  2. Parallel Development
    1. Introduction to parallel development
    2. Branching, promotion and locking models
    3. Branch, merge, shelve and unshelve operations
    4. Conflict detection and resolution
    5. Securing version control folders and files
    6. The TF.exe command line utility
    7. Team Foundation Server Power Tools
    8. Alternate compare and merge tools
    9. The MSSCCI provider
    10. Lab Exercises
      1. Create version control folders, branches and workspaces
      2. Branch code, merge changes and visualize hierarchies
      3. Detect and resolve conflicts
      4. Perform a baseless merge using TF.exe
      5. Rollback changes using TF.exe
      6. Secure artifacts in version control
      7. Shelve and unshelve changes
      8. Install and use the MSSCCI provider (optional)
      9. Install and use an alternate merge tool (optional)
  3. Check-In Policies
    1. Ensuring changes are properly implemented
    2. Configuring check-in policies and notes
    3. Team Foundation Server Power Tools policy-pack
    4. Understanding policy failure, overriding and managing overrides
    5. Creating, deploying and debugging a custom check-in policy
    6. Lab Exercises
      1. Configure the work item association check-in policy
      2. Configure the code analysis check-in policy
      3. Migrate code analysis policy settings to Visual Studio projects
      4. Create a unit test and managing test lists
      5. Configure a unit testing check-in policy
      6. Using Test Impact Analysis with the testing policy
      7. Use the Custom Path policy to scope other check-in policies
      8. Create, deploy and debug a custom check-in policy (optional)
  4. Team Foundation Build
    1. Team Foundation Build architecture
    2. Controllers, agents and pooling
    3. Securing the build process
    4. Automating Team Foundation Build
    5. Implementing Continuous Integration (CI)
    6. Builds check-in policy
    7. Gated check-ins and private builds
    8. Publish debugging symbols
    9. Customizing Team Foundation Build
    10. Using build process templates
    11. Customizing Windows Workflow-based build definitions
    12. Creating a custom Windows Workflow activity
    13. Customizing MSBuild-based build definitions
    14. Creating a custom MSBuild task
    15. Lab Exercises
      1. Setup build controller and build agents
      2. Create an automated build definition
      3. Configure build notifications
      4. Ensure a quality build by enabling code analysis
      5. Ensure a quality build by running automated tests
      6. Configure a gated check-in build
      7. Configure a private build
      8. Configure the build to publish debugging symbols
      9. Create a custom build template
      10. Customize a Windows Workflow-based build definition
      11. Create a custom Windows Workflow activity (optional)
      12. Customize an MSBuild-based build definition (optional)
      13. Create a custom MSBuild task (optional)
TFS 2010 / Advanced
Training TFS 2010 / Advanced

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Training Real World Agile and Scrum – 2 days

Class overview :

This is not your typical Agile and Scrum 101 course. This course is designed to spend 25% of the time on « What » and « Why » behind Agile and Scrum and 75% on how you can actually start using it on your team tomorrow! This is team training so all roles (including the business product owners) should attend! In this Agile and Scrum course, attendees will learn real world techniques used by dozens of teams.

Class goals :

Compare Waterfall to Agile.
Learn the Agile values and principles.
Learn what Scrum is, the roles involved, and the process.
Compare and contrast Agile and Scrum roles to traditional roles and responsibilities.
Learn the Agile Lifecycle.
Learn to plan your release and build the backlog.
Learn to identify good stories.
Learn the methods for prioritizing and sizing stories.
Learn Sprint Planning and task estimating.
Learn about the Daily Scrum Meeting.
Learn about the Sprint review and retrospective.
Learn why Agile and Scrum are adopted.
Learn how Agile can fail and how to avoid pitfalls.

Content of Training Real World Agile and Scrum

Class Outline

  1. What is Agile & Scrum and Why?
    1. Traditional Project Characteristics
    2. The Agile Values
    3. What is Agile
    4. What is Scrum
    5. Agile Characteristics
    6. The Iteration Process
    7. The Backlog
    8. Agile/Scrum Top Terms
    9. Scrum Rules Cheat Sheet
  2. Agile / Scrum Roles
    1. Scrum Roles
    2. Who is the Product Owner?
    3. Product Owner is the Business Value Driver
    4. Product Owner is the Daily Decision Maker
    5. Business Users and SMEs
    6. The ScrumMaster
    7. ScrumMaster is a Servant Leader
    8. The Team
    9. Sample Team Structure
    10. The Team – Characteristics
    11. Team Maturity Stages
    12. Management Has a Role Too
    13. Best Practice: Reduce Cross-Project Multi-Tasking
    14. Best Practice: Plan Well for Shared Resources
    15. New Skills Are Needed
    16. Agile Roles – Handout
    17. Workshop – Agile vs. Traditional Roles
    18. So Why is Agile Being Adopted?
    19. So Who is Doing Agile?
    20. Challenges with Agile Adoption
    21. Workshop – Assessing Your Agility
    22. The Agile Lifecycle – Big Picture
    23. READY… SET… GO!
  3. Release Planning
    1. Product roadmap
    2. Release Planning
    3. Release Planning Steps
    4. Release Planning (picture)
    5. Principles for Identifying Stories
    6. Identifying Features / Stories
    7. Use Case Diagrams
    8. Themes, Features, Epics, Stories
    9. Sample Backlog
    10. What is a Story?
    11. Sample Stories
    12. Writing Good Stories
    13. Workshop – Identifying Features Using Use Cases
    14. Breaking Stories Into Small Chunks
    15. Sample Compound Stories
    16. Sample Complex Stories
    17. Sample Non-Functional Stories
    18. Workshop – Writing Stories
    19. How to Prioritize
    20. Prioritization Factors
    21. Dependency Chart Example
    22. Best Practice: Do Collaborative Requirements Gathering
    23. Workshop – Prioritizing Stories
    24. Sizing Stories Based on Complexity
    25. Story Points
    26. Hours vs. Story Points
    27. Playing Poker
    28. The ‘Complexity Buckets’ Method
    29. Workshop – Sizing Stories
    30. Building a Release Plan
    31. Defining the Team’s ‘Done’
    32. Sample Definition of ‘Done’
    33. Sample Definition of ‘Done’ ..
    34. How Long Should My Iteration Be?
    35. Estimating Initial Velocity
    36. Workshop – Estimating Initial Velocity
    37. Planning for Additional Iterations
    38. Developing the Project Estimate
    39. Have Realistic Expectations
    40. Sample Release Plan
    41. Workshop – Building Your Release Plan
  4. Iteration 0 / Setup
    1. Sprint 0 – Setting Up the Foundation for Success
    2. High Level Designs
    3. Team Training
    4. The Team Room / Environment
    5. Best Practice – Plan for ‘Gotchas’
    6. Workshop – Iteration 0 Planning
  5. Iteration Execution
    1. Iteration Planning
    2. Sample Iteration Plan
    3. Best Practices for Efficient Iteration Planning
    4. sample user test cases
    5. Best Practices for Task Breakdown
    6. everyone writes their tasks
    7. commitment reality check
    8. resource utilization sample
    9. best practice – involve shared resources
    10. Best practice – plan for ‘design’ and ‘code review’ tasks
    11. Workshop – Iteration Planning
    12. Creating the Task Board
    13. Task Board Variations
    14. daily tracking
    15. Daily Standup Rules
    16. Best Practice: ETA Dates vs. Hours Remaining
    17. Best Practice: Control Common Standup Dysfunctions
    18. Best Practice: Task Dependency Chart
    19. Iteration Burn down Charts
    20. iteration burn down – by story
    21. Best Practice Use Them With Caution
    22. Workshop- Controlling Standup Dysfunctions
    23. What Happens During the Iteration
    24. The ScrumMaster
    25. The Product Owner
    26. The Architect
    27. The Developer
    28. The BA
    29. The Tester
    30. impediments
    31. Impediment sample
    32. preparing for the review/demo
    33. iteration review
    34. Tracking Team’s Performance (Velocity)
    35. Managing Scope Changes
    36. Release Burnup Chart
    37. Iteration Retrospective
    38. best practices for retrospectives
    39. sample retrospective output
    40. Workshop – The Retrospective
  6. Pre-Release & Closure
    1. The Pre-Release Sprint
    2. Workshop – The Art of the ‘Possible’
  7. Our Top Best Practices
    1. Our Top Management Best Practices
    2. Our Top Team Best Practices
    3. Our Top Requirements Best Practices
    4. Our Top Technical Best Practices
Real World Agile and Scrum
Training Real World Agile and Scrum

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Training Object Oriented Analysis & Design with UML – 4 days

Class overview :

This OOA&D training course presents the key concepts and methodologies required to perform quality object-oriented software engineering, with particular attention to practical techniques such as use-case and CRC analysis, UML diagramming, and patterns.

Class goals :

Students practice applying object oriented analysis during the course to improve software designs and to see how software objects can be altered to build software systems that are more robust and less expensive. Students use several methods for analyzing software systems, finding and refining useful classes and relationships between objects. Care is taken not to focus on any one language so that all students can participate in the design exercises without relying on specific programming skills. The course emphasizes the most practical analysis and design methods, including the application of use case analysis, CRC analysis, problem domain analysis, activity diagramming, interaction diagramming, and class diagramming. The Unified Modeling Language (UML) is presented in detail and is used in the exercises and case studies. Practical aspects of project management and implementation are presented from the perspective of experienced object system designers. Special emphasis is given to the use of object patterns in developing software systems. The students apply their skills in labs that are mini design sessions, during which the instructor helps the students identify and overcome common obstacles that occur during group sessions.

Content of Object Oriented Analysis & Design with UML

  • Structured vs. Object-Oriented Development
  • Complexity and its Effects
  • Inadequate and Unstable Requirements
  • UML Notation
  • OOA&D Project Methodology
  • Requirements Phase Activities
  • Analysis Phase Activities
  • Design Phase Activities
  • Characteristics of Iterative OOAD
  • Conducting Productive OOAD Sessions
  • Developing a High Level Use Case Model
  • Adding Details to a Use Case Model
  • Conceptual Class Diagrams
  • Analysis Patterns
  • CRC Analysis
  • State Machine Diagrams
  • System Operations Diagrams
  • Applying Design Patterns
  • Interaction Diagrams
  • Communication Diagrams
  • Sequence Diagrams
  • Documenting a Design Using Specification Class Diagrams
  • Evaluating Object-Oriented Software Design
  • Organizing Large Scale Software Applications
Object Oriented Analysis & Design with UML
Training Object Oriented Analysis & Design with UML

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

This OOA&D training course presents the key concepts and methodologies required to perform quality object-oriented software engineering, with particular attention to practical techniques such as use-case and CRC analysis, UML diagramming, and patterns.

Training Linux System Administration – 1 day

Class overview :

This Linux administration training course teaches students how to install, maintain, configure and tune a Linux system in a networked environment.

Class goals :

Students will not only learn to perform basic administrative tasks such as adding and managing users, creating and maintaining file systems, maintaining shell and Perl scripts, and imposing a security policy, but will also learn to perform more advanced tasks including rebuilding the kernel, installing and supporting the X Window System, and installing and supporting network facilities such as NFS, DNS and DHCP. Students will also learn how to install and configure the Samba file sharing package and the Apache web server.

The course includes comprehensive hands on practice installing and configuring SuSE 10.1 and RedHat Fedora Core 6. Labs include adding and deleting users, backing up and restoring the system, rebuilding the kernel, automating the scheduling of tasks, maintaining file systems, managing remote access, and installing and tuning Samba and Apache, as well as working with modern system logging utilities such as syslog-ng. Class participants will also discuss common security issues, and be introduced to several tools, such as PAM modules, that can help secure the operating environment. Upon completion of this course, students will be prepared to competently maintain a Linux system in a networked business environment.

Content of Linux System Administration

  • LINUX Architecture
  • Linux System Installation
  • Preparing a Server Site
  • Hard Drive Partitions
  • Networking Procedures Overview
  • Print Service Basics
  • Printing Using CUPS and LPD
  • Installing and Configuring X Windows
  • Installing and Using VNC
  • Managing Hardware
  • Installing Software with the rpm Command
  • CVS Source Code Management
  • Solving Problems via the Bootup Process
  • System Startup and Shutdown Scripts
  • Managing Users and Groups
  • Adding Users to the System
  • Working with Groups
  • Setting User Environments
  • Reviewing Basic Permissions
  • Working with Extra File Permissions and Access Control Lists
  • Delegating and Limiting Access Rights on the System
  • Restricting System Logins
  • Linux Filesystem Basics
  • Repairing Filesystems
  • Shell and Perl Scripting Fundamentals
  • Controlling and Automating Processes
  • Working with System Logs
  • System Backups
  • Network File Systems
  • Using Samba
  • Implementing the Dynamic Host Configuration Protocol (DHCP)
  • Working with DNS
  • NIS Overview
  • Configuring the Master Server
  • Configuring the Apache Web Server
  • Using SSH
  • System Security
  • The Linux Kernel
Linux System Administration
Training Linux System Administration

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

This Linux administration training course teaches students how to install, maintain, configure and tune a Linux system in a networked environment.

Training Java 2 Enterprise Development With BEA WebLogic – 5 days

Class overview :

This course provides you with the background and skills required to design and develop enterprise applications in Java using J2EE technologies. You will use WebLogic server as the application and web server and will learn about configuring WebLogic, deploying applications, and monitoring applications using WebLogic’s monitoring tools. During the course you will write many components of a sample e-commerce application and deploy the application to WebLogic.

Class goals :

  • Java 2, Enterprise Edition (J2EE)
  • Overview of BEA WebLogic
  • Building, Deploying, and Testing Enterprise Applications
  • Building a Sample Application
  • Container-managed Persistence (CMP) Entity Beans
  • Bean-managed Persistence (BMP) Entity Beans
  • Stateless Session Beans
  • Stateful Session Beans
  • Message-Driven Beans
  • The View
  • The Controller
  • Advanced WebLogic Server Concepts

Content of Java 2 Enterprise Development With BEA WebLogic

  • Develop with RMI, JNDI, JMS, and JDBC.
  • Use container-managed and bean-managed transactions.
  • Write JSPs and servlets.
  • Write Entity Enterprise JavaBeans (EJBs) using container-managed or bean-managed persistence.
  • Write Stateless and Stateful Session EJBs.
  • Write Message-Driven EJBs.
  • Unit test your J2EE applications.
  • Build your J2EE applications using Ant.
  • Implement the Model-View-Controller design pattern.
  • Use the Value Object design pattern.
  • Use the DAO design pattern.
  • Configure and monitor WebLogic 6.1.
  • Load test EJBs in WebLogic 6.1.
Java 2 Enterprise Development With BEA WebLogic
Training Java 2 Enterprise Development With BEA WebLogic

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

This course provides you with the background and skills required to design and develop enterprise applications in Java using J2EE technologies. You will use WebLogic server as the application and web server and will learn about configuring WebLogic, deploying applications, and monitoring applications using WebLogic’s monitoring tools. During the course you will write many components of a sample e-commerce application and deploy the application to WebLogic.

Training J2 Using IBM VisualAge To Create Java Applications – 5 days

Class overview :

Java 2: Using IBM VisualAge to Create Java Applications introduces the major elements of the VisualAge Java programming environment.

Class goals :

Build Your First Applet and Applications Using VisualAge

Using the Basic VisualAge SmartGuides

The VisualAge Environment

The Visual Composition Editor

Creating Connections Between Java Beans

Reusable Form Fragments

Creating “Invisible” Beans from Scratch

Content of J2 Using IBM VisualAge To Create Java Applications

Upon successful completion of this course, students will be able to:

  • Create applications and applets in VisualAge.
  • Use many of the VisualAge SmartGuides.
  • Navigate through the features of the VisualAge environment, and be ableto use the debugger.
  • Use the Visual Composition Editor to create GUI-rich visual applications.
  • Use Connections in the Visual Composition Editor to specify eventhandling and property-to-property connections.
  • Create reusable, “visible” form-fragment beans.
  • Create new “invisible” beans that have events and properties.
  • Use advanced Swing techniques in VisualAge, including using TabbedPanes and ScrollPanes, and specifying the data model of various beans,such as JLists.
  • Understand and modify the code that the VisualAge Visual CompositionEditor generates.
  • Access databases using the Java JDBC libraries.
  • Access databases using specialized database beans, such as the Select and DBNavigator beans in the Visual Composition Editor.
  • Create custom database-aware TableModels beans for use with Swing JTables.
J2 Using IBM VisualAge To Create Java Applications
Training J2 Using IBM VisualAge To Create Java Applications

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Java 2: Using IBM VisualAge to Create Java Applications introduces the major elements of the VisualAge Java programming environment.

Training Introduction To Objective C For IOS Development Iphone Ipad – 1 day

Class overview :

Objective-C is the language for developing iPhone and iPad applications. This class teaches the fundamentals of the programming language. It includes an introduction to XCode, the software development tool for Objective-C; c++ underlying concepts; program control flow and functions; object-oriented programming concepts and practice, including object handling within Objective-C; memory management in Objective-C; and an in-depth review of the Foundation classes.

Class goals :

  • Learn how to use XCode for developing Objective-C programs.
  • Learn how to manage variables and build your own functions in Objective-C.
  • Learn the fundamental concepts of object oriented programming, and how to create and use objects in Objective-C.
  • Understand the memory management model for Objective-C, and options for the developer.
  • Learn about the Foundation classes for data manipulation, and their use in Objective-C programming.

Content of Introduction To Objective C For IOS Development Iphone Ipad

Upon class completion students will gain a strong foundation and understanding for the Objective C language.  Students can then take the next step towards learning XCode which will help in developing Mobile Apps for iPhone.

Introduction To Objective C For IOS Development Iphone Ipad
Training Introduction To Objective C For IOS Development Iphone Ipad

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

Objective-C is the language for developing iPhone and iPad applications. This class teaches the fundamentals of the programming language. It includes an introduction to XCode, the software development tool for Objective-C; c++ underlying concepts; program control flow and functions; object-oriented programming concepts and practice, including object handling within Objective-C; memory management in Objective-C; and an in-depth review of the Foundation classes.

Training Comprehensive HTML5 Training – 4 days

Class overview :

In this comprehensive HTML5 class, you will learn to learn to use HTML5 to develop modern websites.

Class goals :

  • Learn how to start building HTML5 pages today.
  • Learn the major benefits of HTML5.
  • Understand the difference between HTML5 and HTML 4.
  • Become familiar with HTML5′s new elements and attributes.
  • Learn to work with audio and video in HTML5.
  • Learn to work with HTML5′s new Canvas element to create code-based drawings.
  • Learn to use Web Storage for offline applications.
  • Learn to use all the cool new HTML5 form elements.
  • Learn the current state of browser support for HTML5 and how to make your HTML5 sites degrade gracefully.
  • Learn to acquire the users location with the geolocation API.
  • Learn to send messages between web pages and cross-domain with the Web Messaging API.
  • Learn to speed up slow web pages with Web Workers.
  • Learn to implement Drag and Drop.
  • Learn to use Web Applications while offline.
  • Learn to use the XMLHttpRequest Level 2 to access cross-domain resources.
  • Understand Web Sockets.
  • Learn to work with user Server-Sent events to update a web page.

Content of Comprehensive HTML5 Training

  1. Laying out a Page with HTML5
    1. Page Structure
      1. Laying out a Page with HTML 4 – the « old » way
      2. Laying out a Page with HTML5
    2. New HTML5 Structural Tags
    3. Page Simplification
  2. HTML5 – How We Got Here
    1. The Problems HTML 4 Addresses
    2. The Problems XHTML Addresses
    3. The New More Flexible Approach of HTML5 – Paving the Cowpaths
    4. New Features of HTML5
      1. HTML5 and JavaScript
      2. Additional Changes
      3. Modernizr
    5. The HTML5 Spec(s)
    6. Current State of Browser Support
  3. Sections and Articles
    1. The section Tag
      1. The HTML 4 Way
      2. The HTML5 Way
      3. Display of HTML5 Structural Elements
    2. The article Tag
    3. Outlining
      1. Sectioning
    4. Accessibility
  4. HTML5 Audio and Video
    1. Supported Media Types
    2. The audio Element
      1. Audio Formats
      2. Multiple Sources
      3. Audio Tag Attributes
      4. Getting and Creating Audio Files
    3. The video Element
      1. Video Tag Attributes
      2. Creating and Converting Video Files
    4. Accessibility
    5. Scripting Media Elements
    6. Dealing with Non-Supporting Browsers
      1. Graceful Degradation
  5. HTML5 Forms
    1. Modernizr
    2. New Input Types
      1. search
      2. tel
      3. url and email
      4. date/time input types
      5. number
      6. range
      7. min, max, and step attributes
      8. color
    3. HTML5 New Form Attributes
      1. autocomplete
      2. novalidate
    4. Some Other New Form Field Attributes
      1. required
      2. placeholder
      3. autofocus
      4. autocomplete
      5. form
      6. pattern
    5. New Form Elements
      1. datalist
      2. progress and meter
  6. HTML5 Web Storage
    1. Overview of HTML5 Web Storage
    2. Web Storage
      1. Browser Support
      2. Local Storage
      3. Session Storage
      4. Prefixing your Keys
    3. Other Storage Methods
      1. Web Database Storage
      2. Indexed Database API
  7. HTML5 Canvas
    1. Getting Started with Canvas
      1. Context
    2. Drawing Lines
      1. Multiple Sub-Paths
      2. The Path Drawing Process
      3. The fill() Method
    3. Color and Transparency
    4. Rectangles
    5. Circles and Arcs
      1. Radians
    6. Quadratic and Bézier Curves
      1. Practice
    7. Images
      1. drawImage() – Basic
      2. drawImage() – Sprites
    8. Text
      1. Text Properties
  8. Integrated APIs
    1. Offline Application API
      1. Cache Manifest File
      2. The HTML File
      3. Managing ApplicationCache with JavaScript
      4. A Sample Application
    2. Drag and Drop API
  9. Geolocation
    1. What is Geolocation Used for?
    2. Browser Support for geolocation
    3. The Geolocation Object
    4. Geolocation API Methods
    5. PositionOptions Object Properties
    6. Position Interface Attributes
  10. Web Messaging
    1. Web Messaging Methods
    2. Establishing Trust between Domains
    3. Establishing Trust with ORIGIN
    4. Cross Origin Resource Sharing (CORS)
    5. Ports and Channel Messaging
    6. MessagePort Methods
    7. The Message Event Object
    8. Additional Security Checks
  11. Web Workers
    1. Why use Web Workers
    2. What are Web Workers
    3. Features Available to Workers
    4. How do Web Workers work?
    5. The Worker Object
    6. WorkerGlobalScope
    7. WorkerGlobalScope Properties
    8. WorkerGlobalScope Methods
    9. WorkerGlobalScope Events
    10. Browser Support for Web Workers
    11. Types of Web Workers
    12. Terminating the worker from the Worker Script
  12. Drag and Drop
    1. What is Drag and Drop
    2. What is Drag and Drop Used for?
    3. Browser Support for Drag and Drop
    4. Understanding Drag and Drop
    5. Drag and Drop with a Data « payload »
    6. Drag Events
    7. Drop Event
    8. A jQuery UI Drag and Drop Example
  13. Offline Applications
    1. Why do we need offline Applications?
    2. Browser Support for Offline Applications
    3. Emptying the Browser Cache
    4. Understanding applicationCache
    5. The navigator.online property
    6. Associating the Cache Manifest with a Web Page
  14. XMLHttpRequest Level 2
    1. What is XmtlHttpRequest (XHR)?
    2. Benefits of XHR Level 2
    3. The XHR object: States
    4. The XHR object: Event Handlers
    5. The XHR Object: Methods
    6. The XHR object: Properties
  15. Web Sockets
    1. HTTP
    2. The Web Socket
    3. WebSocket Properties
    4. Web Socket Event Handlers
    5. WebSocket Methods
    6. Using a WebSocket Server with the WebSocket API
  16. Server-Sent Events
    1. What are Server Sent Events?
    2. The Server Messages
    3. Creating an EventSource
    4. The EventSource Properties
    5. The EventSource Events
    6. The Advantages of Server-Sent Events
    7. The Disadvantages of Server-Sent Events
    8. Server-Sent Events Summary
Comprehensive HTML5 Training
Training Comprehensive HTML5 Training

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …

In this comprehensive HTML5 class, you will learn to learn to use HTML5 to develop modern websites.

Training HTML5 Training for Managers – 2 days

Class overview :

This HTML5 training class is for people who need to have a better understanding of HTML5, but are not going to be writing HTML5 code themselves (or at least not yet). It covers the structural differences between HTML5 and HTML 4 and addresses the benefits of HTML5 and the current state of HTML5 support.

Class goals :

  • Learn the benefits and purpose of HTML5.
  • Learn the differences between HTML5 and HTML 4 and XHTML.
  • Learn the state of browsers and other device support for HTML5.
  • Learn how to embed video in HTML5.

Content of HTML5 Training for Managers

  1. What is HTML5
    1. Time Line History HTML 1995 to 2010
    2. Review Standard for HTML, XHTML, and the HTML DOM
    3. Previous version of HTML came in 1999
    4. Goal is to reduce the need for proprietary RIA technologies, Adobe Flash, Microsoft Silverlight and Sun JavaFX
    5. Still a work in progress
    6. Able to develop more powerful multimedia
    7. Relies heavily on JavaScript
    8. Some elements that have been dropped from HTML 4.01
    9. Syntax is no longer based on SGML
    10. Application Focused
    11. Error Handling
    12. What HTML5 is, is not, is important
    13. Current State of HTML5
  2. HTML5 vs. HTML 4
    1. Specification
    2. Doctype simplified
    3. Character Encoding
    4. Forms
    5. Integrated APIs
    6. Associated APIs
  3. Rules for HTML5
    1. Some rules for HTML5 were established:
    2. New features should be based on HTML, CSS, DOM, and JavaScript
    3. Reduce the need for external plugins (like Flash)
    4. Better error handling
    5. More markup to replace scripting
    6. HTML5 should be device independent
    7. The development process should be visible to the public
  4. HTML5 New Features
    1. The canvas element for drawing
    2. The video and audio elements for media playback
    3. Better support for local offline storage
    4. New content specific elements, like article, footer, header, nav, section
    5. New form controls, like calendar, date, time, email, url, search
    6. Reduce need for plug-ins
  5. HTML5 Browser Support
    1. For each feature
    2. Code determination of supported features
    3. Fallback content when a browser doesn’t support the element
    4. How to check status of Browsers
    5. Using Modernizr
  6. HTML5 New Elements an Attributes
    1. New elements for better structure
    2. New standard for media content
    3. Canvas element uses JavaScript to make drawings on a web page
    4. More form elements, with more functionality
    5. Input element’s type attribute for better input control before sending it to the server
  7. Demos
    1. Embedding video
    2. Embedding audio
HTML5 Training for Managers
Training HTML5 Training for Managers

Onze voordelen :

  • Type of training: Inter-company, intra-company and individual
  • 100% flexible & personalised training : You choose the place, the dates and the training program
  • Offer request : Response within 24 hours
  • 50% discount for SME’s from Brussels-Capital Region
  • Free parking, lunch & drinks
  • Free use of our Digital Competence Centre: Manuals, courses, exercises, …