You have familiarized yourself with the basic image editing tools of Adobe Photoshop. Now, you need to manage images for optimal web and print display. In this course, you’ll work with advanced image handling tools and features available in Photoshop.
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Class goals :
Work with advanced image handling tools and features available in Photoshop.
Create images for use on the web.
Prepare images to be viewed across different platforms.
Manage color in a Photoshop image.
Use the advanced image and video support features available in Photoshop.
Automate Photoshop tasks.
Incorporate the use of variables in a Photoshop composition
YouTube is one of very few websites to have once held the title of “Most visited website”. Today, it is still the third most visited side on the internet.
Class goals :
Understanding the world of video seems to something many organisations shy away from. Our YouTube training course is designed to impart knowledge and expertise in a personable and easy to understand way that leaves you with a thorough grasp of why YouTube is an true social media tool for businesses.
This course will show you a vast array of tips, tricks and expert methods for ensuring that your company is visible on YouTube – and beyond with a host of shared details about the value of YouTube outside of the site itself.
Delegates will come away from the course with all the skills they need to brand a YouTube profile, use annotations, bulletins and promote your YouTube channel to other social media platforms.
Content of Youtube Training
An introduction to YouTube
Why does it have commercial potential?
The ground rules; the major do’s and don’t about creating your YouTube presence
How it works – the basics
How it works – the advanced and little known features
Etiquette on YouTube
Content – what, why and when to publish it on YouTube
Getting your message across on YouTube
Building your brand on YouTube
The important of the written word to promote video
Driving visitors to your website through YouTube
Embedding and distributing video for commercial gain
Direct communication within YouTube members
Direct benefits to your website
YouTube and legal implications
The sector in which you operate and YouTube trends
Training Youtube
Onze voordelen :
Type of training: Inter-company, intra-company and individual
100% flexible & personalised training : You choose the place, the dates and the training program
Offer request : Response within 24 hours
50% discount for SME’s from Brussels-Capital Region
Free parking, lunch & drinks
Free use of our Digital Competence Centre: Manuals, courses, exercises, …
Course Description As a graphic designer, you are starting to familiarize yourself with image creation and editing using Photoshop. Understanding the different tools and features available in Photoshop will help you to maximize your creative potential. In this course, you’ll work with several tools and features to edit images using Photoshop.
Class goals :
explore the Photoshop interface and use several tools for selecting parts of images, and will move, duplicate, and resize images.
learn to use layers, and to apply layer effects and filters to create special effects.
use painting tools and blending modes to create shading effects, and will perform adjustments to contrast and color balance.
save images in formats for print and web use.
Content of Adobe Photoshop Level 1
This course is intended for new users of Photoshop.
Training Adobe Photoshop Level 1
Onze voordelen :
Type of training: Inter-company, intra-company and individual
100% flexible & personalised training : You choose the place, the dates and the training program
Offer request : Response within 24 hours
50% discount for SME’s from Brussels-Capital Region
Free parking, lunch & drinks
Free use of our Digital Competence Centre: Manuals, courses, exercises, …
Course Description As a graphic designer, you are starting to familiarize yourself with image creation and editing using Photoshop. Understanding the different tools and features available in Photoshop will help you to maximize your creative potential. In this course, you’ll work with several tools and features to edit images using Photoshop.
This ActionScript Training class teaches students how to program in ActionScript to make Flash sites more interactive and dynamic.
Class goals :
Learn to work with event handlers
Understand the hierarchy of timelines
Learn to work with target paths
Learn to work with ActionScript’s built-in objects
Learn to write functions
Learn to write flow control statements in ActionScript
Learn to create forms for passing data in and out of Flash
Content of Training ActionScript 3.0
Class Outline
Navigating the Flash Timeline
Placing code on the Flash timeline
Working with Events and Functions
Creating event listeners and event handling functions
Creating navigation with a button click
Creating Animation with ActionScript
Reviewing the starting file
Controlling MovieClip properties with ActionScript
Creating animation using ActionScript tweens
Creating ActionScript in External Files
Creating an ActionScript file
Creating instances of a class file in Flash
Using ActionScript and Components to Load Content
Creating an instance of the List component and setting its parameters
Adding an instance of the UILoader component
Adding a CHANGE event listener to the List component
Loading SWF files into a UILoader component
Creating the gallery file
Adding a scroll bar to the text field
Creating Preloaders in ActionScript 3.0
Tools in the testing environment
Creating a text field and progress bar to track loading
Inserting ActionScript to track progress of the UILoader component
Controlling the frames of a MovieClip to reflect loading progress
Using Arrays and Loops in ActionScript 3.0
Examining the starting file
Adding MovieClip instances to the stage from the Library
Generating multiple instances with a for loop
Adding event listeners to the Block instances
Creating animation using ENTER_FRAME
Adding the testDone() function
Creating a Radio Button Quiz in an ActionScript File
Examining the starting file
Creating a new ActionScript file
Setting up the RadioButtonQuiz class
Adding variables to the RadioButtonQuiz class
Creating the quiz functionality
Formatting text with ActionScript
Creating the quiz
Creating checkAnswer() – the final function
Integrating your new class into the Flash project
Training ActionScript 3.0
Onze voordelen :
Type of training: Inter-company, intra-company and individual
100% flexible & personalised training : You choose the place, the dates and the training program
Offer request : Response within 24 hours
50% discount for SME’s from Brussels-Capital Region
Free parking, lunch & drinks
Free use of our Digital Competence Centre: Manuals, courses, exercises, …
This ActionScript Training class teaches students how to program in ActionScript to make Flash sites more interactive and dynamic.
In this intermediate Adobe Flex training class, students will build upon their Adobe Flex skills and learn to work with data sets, custom events and components, DataGrids and drag and drop controls.
Class goals :
Learn to work with data sets
Learn to declare and use custom events
Learn to create custom components with ActionScript 3.0
Learn to use DataGrids and ItemRenderers
Learn to use drag and drop
Content of Training Flex 3 / Intermediate
Class Outline
Using Controls and Repeaters with Datasets
Using Datasets
Displaying the Categories Using a HorizontalList and an itemRenderer
Displaying Grocery Products Based on Category Selection
Coding States to Display Detailed Product Information
Placing Products in the Shopping Cart
Using Custom Events
Understanding the Benefits of Loosely Coupled Architecture
Dispatching Events
Declaring Events for a Component
Identifying the Need for Custom Event Classes
Building and Using the CategoryEvent
Creating and Using the ProductEvent Class
Understanding Event Flow and Event Bubbling
Creating Custom Components with ActionScript 3.0
Introducing Building a Component with ActionScript 3.0
Creating the Structure of the Class
Overriding the createChildren() Method
Sizing and Positioning in Flex 3
Understanding the measure() Method
Overriding the updateDisplayList() Method
Using DataGrids and Item Renderers
Introducing DataGrids and Item Renderers
Adding a Generic DataGrid to ChartPod
Adding HTTPService Calls to Dashboard
Displaying the Shopping Cart with a DataGrid
Using the AdvancedDataGrid
What You Have Learned
Using Drag and Drop
Introducing the Drag and Drop Manager
Dragging and Dropping Between Two DataGrids
Dragging and Dropping Between a DataGrid and a List
Using a Nondrag-Enabled Component in a Drag-and-Drop Operation
Dragging a Grocery Item to the Shopping Cart
What You Have Learned
Training Flex 3 / Intermediate
Onze voordelen :
Type of training: Inter-company, intra-company and individual
100% flexible & personalised training : You choose the place, the dates and the training program
Offer request : Response within 24 hours
50% discount for SME’s from Brussels-Capital Region
Free parking, lunch & drinks
Free use of our Digital Competence Centre: Manuals, courses, exercises, …
In this hands-on ActionScript training class you will learn how to develop reusable Flash based applications using ActionScript 3.0 and an object-oriented approach. This course is also suitable if you wish to use ActionScript 3.0 to create components for Flex-based development.
Class goals :
Learn ActionScript 3.0 syntax.
Understand core concepts of Object-Oriented Programming (including Inheritance, Encapsulation, Polymorphism).
Apply best practices for developing reusable applications.
Get a thorough understanding of the Flash/Flex workflow.
Understand how to best structure your code using frameworks.
Get introduced to a number of design patterns in ActionScript 3.0.
Build and deploy real-world, scalable web applications.
Content of Training Object-Oriented ActionScript
Class Outline
Introducing ActionScript 3.0
What is ActionScript?
Learning ActionScript 3.0 syntax
New features in ActionScript 3.0
Classes and objects
Methods and properties
Scope and access modifiers
Concepts of Object-Oriented Programming
Inheritance
Encapsulation
Polymorphism
Interfaces
Developer workflow and best practices
Document class
SWC compilation
Flash/Flex integration
Design Patterns
What are Design Patterns?
Implementing Design Patterns
Observer
Singleton
Command
Model-View-Controller
Best Practices and bringing it all together
Working in teams Source and version control
Frameworks
Training Object-Oriented ActionScript
Onze voordelen :
Type of training: Inter-company, intra-company and individual
100% flexible & personalised training : You choose the place, the dates and the training program
Offer request : Response within 24 hours
50% discount for SME’s from Brussels-Capital Region
Free parking, lunch & drinks
Free use of our Digital Competence Centre: Manuals, courses, exercises, …
Rich Internet Applications demand sophisticated content and delivery methods. Adobe Flash is a leading development tool that provides organizations with a fast, fluid environment for creating interactive applications that enhance the end user experience.
Class goals :
Build and deploy cross-platform Rich Internet Applications (RIA) and content with Adobe Flash
Create engaging animations to attract and retain users
Generate interactive dynamic content and special effects with ActionScript
Connect to relational databases and XML datasets to build real-time, data-driven applications
Encode and deliver streaming video to create innovative, mixed-media content
Integrate and distribute Flash content on multiple platforms, including DVD, Web and Mobile
Content of Adobe Flash: Developing Interactive Web Content
Fundamentals of Adobe Flash
Requirements of Rich Internet Applications
Navigating the Flash IDE
Exploring Flash capabilities
Building Flash Content
Analyzing the interface
Investigating toolbar functionality
Synchronizing content with the timeline
Adjusting interface parameters with the properties window
Creating and importing assets
Graphics
Movie clips
Buttons
Constructing navigation menus
Utilizing the built-in tools to create content
Importing video, graphics and audio
Leveraging Photoshop for graphic manipulation
Configuring Flash components
Enhancing the user interface with the Component Library
Extending Flash capabilities with third-party components
Bringing Flash to Life with Animation
Creating motion in scenes
Producing movement with Shape and Motion Tweens
Adding a motion path to control location
Synchronizing motion with sound
Achieving special effects
Masking
Dropshadows
Explosions
Silhouette
Fading between multiple photographs
Building complex animation structures
Creating nested movie clips
Developing multiple scenes
Forming animated buttons
Animating in 3-D
Additional Animation Techniques
Saving and reusing Motion Paths
Utilizing the Motion Editor and masking MovieClips
Developing Interactivity with ActionScript
Core language fundamentals
Variables
Objects
Functions
Making decisions and iterating through data
Controlling application navigation
Handling application interaction
Responding to user requests
Gathering and validating user input
Reacting to video and data events
Animating and styling content
Creating motion without the timeline
Adding a timed photo fade
Formatting user interface components with CSS
Connecting to Data Sources
Working with XML
Reading and parsing XML data with E4X
Building a user interface with XML data
Populating content areas
Accessing databases
Receiving data through server-side scripts
Populating the user interface with dynamic data
Storing user input from a Flash application
Enhancing Flash Sites with Video
Encoding video for delivery
Defining accepted video encoding formats
Handling standards and bandwidth issues
Transcoding video with multiple tools
Controlling playback
Dynamically interacting with video
Creating a full set of video playback options
Building and loading video playlists
Applying closed-captioning to online videos
Serving video content
Comparing progressive downloading and streaming
Delivering from a standard Web server
Evaluating alternative open-source servers
Inserting and reading video cue points
Deploying Flash
Standard delivery methods
Publishing to the Web
Distributing by physical media
Detecting Flash-capable devices
Utilizing the SWFObject JavaScript library
Offering alternative content
Onze voordelen :
Type of training: Inter-company, intra-company and individual
100% flexible & personalised training : You choose the place, the dates and the training program
Offer request : Response within 24 hours
50% discount for SME’s from Brussels-Capital Region
Free parking, lunch & drinks
Free use of our Digital Competence Centre: Manuals, courses, exercises, …